VGA QUADRO RTX 5000
VGA QUADRO RTX 5000
Back in August at SIGGRAPH, NVIDIA announced an all new graphics architecture, Turing, as well as new Quadro RTX GPUs. Of the several new GPUs announced then, today we will be looking specifically at the NVIDIA Quadro RTX 5000 GPU. Billed as the first ray-tracing GPUs that also uses deep learning and advanced shading. The RTX 5000 is designed for next-generation workloads with the potential of rendering photorealistic scenes in real-time, a boon to video editors as well as automotive and architectural designers.
The driving force behind the new wave of GPUs is the NVIDIA new Turing architecture. The company is revered for its GPU leadership and has built upon this with its new core GPU architecture. The subject of the architecture is a bit too deep to get into here, but to sum it up: Turing uses several hardware advancements to achieve impressive new results. For ray-tracing, the architecture leverages processors called RT cores that accelerate the computation of how light and sound travel in 3D environments by up to 10 Giga Rays per second. A streaming multiprocessor improves raster performance and adds an enhanced graphics pipeline and new programmable shading technologies. Turing comes with new Tensor Cores that provide 500 trillion tensor operations per second. And Turing allows users to take advantage of more CUDA cores to support up to 16 trillion floating-point operations in parallel with 16 trillion integer operations per second.
The NVIDIA Quadro RTX 5000 is geared for creative professional that need to work on complex projects quickly and effectively. The GPU has 3,072 CUDA cores, 384 Tensor cores, 48 RT Cores and 16GB GDDR6 memory. This impressive amount of hardware is able to render complex models and scenes with physically accurate shadows, reflections, and refractions. The RTX 5000 supports NVIDIA NVLink letting users scale their memory and performance with multiple GPU configurations. Assuming there is room in their workstation, users can connect two Quadro RTX 5000 GPUs for up to 50GB/s of bandwidth and a combined 32 GB of GDDR6 memory. The GPU also comes with VirtualLink providing connectivity to the next-generation of high-resolution VR head-mounted displays.
NVIDIA Quadro RTX 5000 Specifications
Architecture | NVIDIA Turing |
GPU Memory | 16GB GDDR6 |
Memory Interface | 256-bit |
Memory Bandwidth | Up to 448 GB/s |
ECC | Yes |
NVIDIA CUDA Cores | 3,072 |
NVIDIA Tensor Cores | 384 |
NVIDIA RT Cores | 48 |
Single-Precision Performance | 11.2 TFLOPS |
Tensor Performance | 89.2 TFLOPS |
NVIDIA NVLink | Connects 2 Quadro RTX 5000 GPUs |
NVIDIA NVLink bandwidth | 50GB/s (bidirectional) |
System Interface | PCI Express 3.0 x 16 |
Power Consumption | Total board power: 265W Total graphics power: 230W Thermal Solution Active |
Form Factor | 4.4” H x 10.5” L, Dual Slot, Full Height |
Display Connectors | 4xDP 1.4, 1x USB-C |
Max Simultaneous Displays | 4x 4096×2160 @ 120 Hz 4x 5120×2880 @ 60 Hz 2x 7680×4320 @ 60 Hz |
Encode/ Decode Engines | 1X Encode, 2X Decode |
VR Ready | Yes |
Graphics APIs | DirectX 12.0 Shader Model 5.1 OpenGL 4.5 Vulkan 1.0 Compute APIs CUDA DirectCompute OpenCL |
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